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Giung Kim



He is one of the first-generation board game designer in South Korea.

The first games he made were light strategy games with some twists.

For example, a deck building game with dices, an one-on-one deduction game using the mechanism of Minesweeper.

But since having one son and one daughter, he has been making games that families can enjoy together.

And he also enjoys makeing games together with other disgners. (sometime with his son!)

Game design :

  • King’s Pouch (2014)
  • Chasing Alice (2014)
  • H.I.D.E. (2015)
  • Cat Cafe (2019)
  • Korea Boardgame Design Contest : 1st winner, Last Dice Standing (2014)


Edited games in agency